[MISSION] Coastrock - Plunder Panic (its randomguys first day)

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Verdict: Pass With Changes
Judges Present: Yoovy, Oddschool, PDA Expert, Pasta
Demo: https://us-testing.moonlight.tf:27107/de...15.dem.zip

Egg's PC ate dust after W1 so we swapped them out with PDA Expert.

Scout (Yoovy)
Soldier (PDA Expert)
Engineer (Oddschool)
Pyro (Pasta)

Overall:
-Grats soon (probably)

Wave 6:
-GBanner Pyros aren't working due to their backpack cosmetic eating their banner slot
-GMedic support is now more spammy but is good difficulty, consider spacing out the demos/scouts a smidge

W7:
Not really an issue: The Popping Minigiant Medics have quite a long uber duration, consider toning it down to 5, although we didn't have a reliable Medic killer so you can probably just ignore this
V8 CHANGELOG:
W6:
Fixed giant banner trio pyros.

If w6 and w7's difficulty is problematic in beta/launch then I may consider the suggested nerfs, I think it's in a good spot right now.

FINAL ASSET PACK (please do contact me if i'm an absolute idiot and forgot an icon or if the link doesn't work):
OLD ASSETS. SEE POST BELOW.
(This post was last modified: 01-19-2024, 09:07 AM by randomguy.)
V9 CHANGELOG:
Overall:
Added voicelines to waves.

FINAL FINAL ASSET PACK (contact me if the link doesn't work):
https://drive.google.com/file/d/1Kv16N01...sp=sharing
V10 CHANGELOG:
W5:
Changed names of THE banner trio.
W7:
Total payout was $1488. This number has a bad meaning. It has been changed.

Mission file attached.


Attached Files
.pop   mvm_coastrock_rc2_adv_plunder_panic.pop (Size: 45.43 KB / Downloads: 18)



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