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[MISSION] Dockyard - Android Annihilation - Printable Version

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+--- Thread: [MISSION] Dockyard - Android Annihilation (/showthread.php?tid=115)

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RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-08-2023

Dockyard:

Changes I've made:

Added an extra $50 to waves 1-3 each.

Wave 3:
-Removed damage bonus off gSMGS.
-Removed 10 soldiers.
-Removed 2 rapid fire bowmen.
-Cut maxactive of smg snipers + shield med combos in half.
-Removed 12 burst demos.
-Removed 6 shotgun heavies.
-Cut maxactive of gburst + med combos in half.

Wave 6:
-Nerfed first tank hp by 5k.
-Nerfed boss hp by another 2k.


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-10-2023

Wave 3:
-Reworked entire wave btw.
-Removed burst soldier subwave.
-pretty much split first subwave into two.
-extended final subwave a bit by adding 2 more airblast pyro pairs & some burst demos.

Wave 5:
-Nerfed crit scout ai to easy.
-Nerfed crit soldier ai to normal.

Wave 6:
-Made tank health 20k.
-Made boss Health 25k.


RE: [MISSION] Dockyard - Android Annihilation - ✪ FraHtcy3 - 03-13-2023

Judges + Team comp
Myself (Scout)
Package O'Lies (Engineer)
eyes6526 (Soldier)
PDA Expert (Pyro)

Demo link: https://us-testing.moonlight.tf:27107/demos/mvm_dockyard_rc7_adv_android_annihilation_1678729531.dem.zip

Pass with changes
NO STRIKE

W1:
Remove 1 set of flank gate scouts on the very first subwawve

W3:
Decrease the spawncount on the common burst demos

This mission will be featured in next event! Congratulations!


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-13-2023

Changes I've made:

Wave 1:
-Removed 1 set of gatebot-scouts (removed 4 pretty much).

Wave 3:
-Made gate-tank a regular tank with a skin. (rip piss tank)
-made spawncount of burst demos "1" instead of "3" but lowered the waitbetweens by "1.5" seconds to make up for it.

Wave 6:
-Made finale tank have no skin so it won't be confused with a gate tank.


RE: [MISSION] Dockyard - Android Annihilation - Pineapple Medals Bot - 03-14-2023

Please upload your final pop file to the forums so that in case the testing servers violently explode we can still download the necessary assets for the next event.

Thanks.


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-14-2023

(03-14-2023, 01:26 AM)Pineapple Medals Bot Wrote: Please upload your final pop file to the forums so that in case the testing servers violently explode we can still download the necessary assets for the next event.

Thanks.
I did already, learn how to read the discord notifications.


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-14-2023

(03-14-2023, 01:26 AM)Pineapple Medals Bot Wrote: Please upload your final pop file to the forums so that in case the testing servers violently explode we can still download the necessary assets for the next event.

Thanks.
Just in case you're too lazy.


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 03-14-2023

(03-14-2023, 01:26 AM)Pineapple Medals Bot Wrote: Please upload your final pop file to the forums so that in case the testing servers violently explode we can still download the necessary assets for the next event.

Thanks.
Changes I've made:

Wave 3:
Made burst demos support limited and gave them a funny banana hat lol.


RE: [MISSION] Dockyard - Android Annihilation - Retrowave - 04-26-2023

(03-14-2023, 01:26 AM)Pineapple Medals Bot Wrote: Please upload your final pop file to the forums so that in case the testing servers violently explode we can still download the necessary assets for the next event.

Thanks.
Final hot fix for dockyard collab mission 

Changes I've made:

General:
Gave Default Spies (assassin's creed themed) some drip (because it goes hard af)

Wave 6:
-Increased wbspawn on first tank by 5 seconds (so boss doesn't stand on the tank).