Map name: Powerplant RC1
Mission name: Industrial Incline
Mission Type: Invasion (7 waves)
Difficulty: Advanced
Another mission I decided to cook up. Hopefully it's not that bad
Hi, we judged your mission.
Verdict: PASS WITH CHANGES
Judges: Quantum Apple, Skin King, Floro
Demo link:
https://us-testing.moonlight.tf:27107/de...61.dem.zip
Overall:
Mission is in a good state, good work.
There are few significant straggling issues to be addressed.
Wave 3:
-Move the scouts to support limited, or reduce their total count; we would favour the former.
Wave 4:
-The final crit giant heavy came in quite late, it could come in considerably earlier.
Wave 5:
-Reduce the boss HP to 40k.
Wave 6:
-The two giant popping medics combos stack, space them out, or make the wavespawn maxactive 2.
Wave 7:
-Make the shortstops support limited, and have them run out before the boss appears.
W1: Common Soldier TotalCount 14 => 12
W3: Made Scouts support limited
W4: Giant Crit Heavy WaitBeforeStarting 12 => 8, Bonk Scout TotalCount 30 => 20
W5: Major Crits: Decreased HP to 40k
W6: wtf are you talking about? thats a gmed trio sir
W7: Made shortstops support limited and set their totalcount to 20. That should be enough I think?
wait actually last minute added engineers to w6
Hi, we judged your mission.
Verdict: Pass with changes
Judges present: eyes, oddschool, Pasta
Demo link:
https://us-testing.moonlight.tf:27107/de...51.dem.zip
Overall: mission is in a great state just needs some adjustments, good work
Wave 1: Make Scouts support
Wave 2: Reduce Tank health to 28k -> 25k
Wave 3: Reduce waitbetweenspawns on Giant Deflectors from 20 -> 16
Wave 4: Suggestion but isn’t necessary, you could give Giant Soldiers a different name like "Giga Burst Fire Soldier"
Wave 5: Change common Heavies from 20 -> 15
Wave 6: Shortstop icons stack when not all of them have crits. Use scout_shortstop_crit icon for the crit ones
W1: Made scouts support. Removed other support scout wavespawn
W2: Reduced Tank HP to 25k
W3: Giant Deflector combo waitbetweenspawns 20 => 16
W4: Renamed Giant Burst Fire soldiers to Giga Burst Fire soldiers
W5: Changed common heavies from 20 => 15
W6: Fixed shortstop icon (idk if you guys have a shortstop_crit uploaded on ur server tho), Reduced Buff Soldiers from 40 => 36
W7: Changed Shortstop Scout totalcount from 20 => 12
W3: Removed Engineers since they don't really do anything but sometimes fuck the spacing
Also fixed the wavebar being out of order in places
Buffed boss on W7 a tad:
- Projectile speed bonus 0.4 => 0.6
- Health Regen 80 => 120
- Removed damage penalty
Fixed a typo on the w2 tank spawn.
pacing, also:
W3 - Changed giant demos totalcount from 8 => 6