[Mission] Mannworks - Object Overflow

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NO STRIKE
Judges present: M1, Package, Average
Demo link: https://us-testing.moonlight.tf:27107/de...74.dem.zip

Overall
-Many of the giants were spawned in such a way that they would stack, as one would spawn on the far side and the next would spawn on the near side. Try spawning them in pairs of two on both sides to prevent this from happening in the future.

Wave 1
-The first subwave needed a bit of extra stopping power.

Wave 3
-Decrease the maxactive of the commons by 1 to prevent them from collecting in huge numbers (spawncount 4 maxactive 8 -> spawncount 4 maxactive 7, for instance)

Wave 6
-This wave feels extremely unfinished. Not only has the mission gone on long enough by the time this wave happens, it's also extremely high cash and doesn't threaten outside of simple damage requirements. It's not very interesting.
-I'd recommend straight up cutting this one out and maybe changing wave 5 to feel a bit more like a finale.
(This post was last modified: 12-29-2022, 05:48 AM by M1.)

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RE: [Mission] Mannworks - Object Overflow - by M1 - 12-29-2022, 05:09 AM



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