[Mission] Mannworks - Object Overflow

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Made some pretty big reworks of the mission

V3 Change log:
W1:
- Added bat scouts to first subwave
- Removed umeds on gshotguns
- Removed conch from soldier + gauntlet squads
- Sped up G bat scouts (to prevent straggling)
- Made huntsmen support limited
- Removed samurais
- Changed gcharged to crit gsoldiers, lowered amount from 4 -> 2

W2:
- Lowered amount of lnl demos from 36 -> 30
- Increased amount of direct hits from 12 -> 18, increased max active from 4 -> 6, lowered spawncount from 4 -> 3
- Made heavies support limited, lowered AI to easy
- Reduced cash from $1100 -> $800

W3:
- Gave armored conches -25% movement speed penalty
- Removed alwaysfire from pyros
- Lowered amount of ghuntsman from 4 -> 3
- Lowered amount of aconch from 6 -> 4
- Lowered amount of heaters from 12 -> 8
- Lowered amount of gauntlets from 8 -> 6
- Increased cash from $1200 -> $1500

W4:
- Increased number of gburst + akritz from 9 -> 18
- Moved tanks to 2nd subwave
- Made second subwave waitforalldead
- Changed to just 1 tank with 20k
- Increased number of shortstops from 12 -> 16, decreased waitbefore from 10 -> 0

W5:
- Removed charge duration bonus from gdemos chargers
- Removed samurais
- Gave gdemo chargers crits
- Replaced buff soldiers with df pyros
- Lowered amount of Grapids from 8 -> 6
- Removed banners
- Removed armored kritz meds
- Increased WaitBetweenSpawns of G DF pyro from 10 -> 15

W6:
- Removed Bosses
- Lowered spy desiredcount to 3
- Many more big changes


Attached Files
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(This post was last modified: 12-22-2022, 11:04 AM by Quantum Apple.)

Messages In This Thread
RE: [Mission] Mannworks - Object Overflow - by Quantum Apple - 12-13-2022, 06:01 AM
RE: [Mission] Mannworks - Object Overflow - by M1 - 12-29-2022, 05:09 AM



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