Judging Run Changes (v3)
/Mission:
-Reduced the RespawnWaveTime by 3
Wave 2:
-Increased the SC and MA of Soldiers to 2 and 6 respectively and moved them to Support Limited
Wave 3:
Removed RandomChoice
Wave 4:
First Tank spawns 10 seconds later
Removed 20 Heavies
Wave 6:
Fixed the Giant Medics
Removed half of the Super Scouts and Giant Burst Demos
Heavies now spawn after Conch Giants finish spawning
Changed pacing of the wave around the removal of giants
/Mission:
-Reduced the RespawnWaveTime by 3
Wave 2:
-Increased the SC and MA of Soldiers to 2 and 6 respectively and moved them to Support Limited
Wave 3:
Removed RandomChoice
Wave 4:
First Tank spawns 10 seconds later
Removed 20 Heavies
Wave 6:
Fixed the Giant Medics
Removed half of the Super Scouts and Giant Burst Demos
Heavies now spawn after Conch Giants finish spawning
Changed pacing of the wave around the removal of giants
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