Third Run, no pass
Demo: https://us-testing.moonlight.tf:27107/de...68.dem.zip
Class Lineup / Judges Present:
Scout (Package O' Lies)
Pyro (Yoovy)
Engineer (CreatorForce)
Wave 1:
-Felt Fine
Wave 2:
-Soldiers take forever to go into the map at the start, move them to the left spawn
Wave 3:
-Felt Fine
Wave 4:
-Same issue as last judging, wave still falls flat and robots barely leave spawn, add more consistent support or maybe medics (Yoovy)
-Wave feels like it's 1 subwave (Package)
-Should move the squaded giants to the left
Wave 5:
-Move boss to the left spawn, same with GHeavies
Wave 6:
-Felt Fine
(This post was last modified: 05-30-2022, 04:34 PM by Yoovy.)
Demo: https://us-testing.moonlight.tf:27107/de...68.dem.zip
Class Lineup / Judges Present:
Scout (Package O' Lies)
Pyro (Yoovy)
Engineer (CreatorForce)
Wave 1:
-Felt Fine
Wave 2:
-Soldiers take forever to go into the map at the start, move them to the left spawn
Wave 3:
-Felt Fine
Wave 4:
-Same issue as last judging, wave still falls flat and robots barely leave spawn, add more consistent support or maybe medics (Yoovy)
-Wave feels like it's 1 subwave (Package)
-Should move the squaded giants to the left
Wave 5:
-Move boss to the left spawn, same with GHeavies
Wave 6:
-Felt Fine