Rusted Remnants V6 (Final)
Changelog:
W1
- Removed 2 punchie med squads
- Moved Scouts to Support
W3
- Increased WaitBetweenSpawn of Giant Heavies to 18
W7
- renaming your double damage bursts is your thing, my thing is to rename them to Major Crits :ujel:
Changelog:
W1
- Removed 2 punchie med squads
- Moved Scouts to Support
W3
- Increased WaitBetweenSpawn of Giant Heavies to 18
W7
- renaming your double damage bursts is your thing, my thing is to rename them to Major Crits :ujel: