[MISSION] Dockyard - Overkill

10 Replies, 7882 Views
V2

been a while since judging has been done
Changelog:

Wave 1
- Replaced giant deflector heavy with a colonel, increased number of umeds squadded with it to 5

Wave 2
- nerfed reload speed, removed crit on kill, and reduced clip size of rocketstorm soldiers.
- Reworked 2nd and 3rd subwaves

Wave 3
- Removed umeds on grapids
- Decreased payout by 100

Wave 4
- Reworked enough of the wave that listing the changes would be incredibly tedious

Wave 5
- Reworked 2nd subwave

Wave 6
- Buffed significantly
- payout reduced by 200

Wave 7
- Reduced boss hp by 2.5k
- Decreased payout by 200


Attached Files
.pop   mvm_dockyard_rc7_exp_overkill.pop (Size: 62.94 KB / Downloads: 17)

Messages In This Thread
RE: [MISSION] Dockyard - Overkill - by Ciaran - 03-17-2022, 07:40 PM
RE: [MISSION] Dockyard - Overkill - by Package O' Lies - 04-23-2022, 01:06 AM
RE: [MISSION] Dockyard - Overkill - by Yoovy - 05-21-2022, 08:38 PM



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