[MISSION] Havana - Rogue Gallery

7 Replies, 5517 Views
No strike.

Judge Lineup: Ciaran, Mo, randomguy

Team Comp:
Scout (Ciaran)
Engineer (Averagegamer)
Demoman (Mo)
Pyro (randomguy)


Demo: https://us-testing.moonlight.tf:27107/de...94.dem.zip


W2
- The waitbeforestarting on the giant flares should be reduced.
- (Ciaran and Mo) The giant flares should have some more bots come with them.

W3
- Start felt extremely strong since there's 5 different bots running everyone down immediately.
- (Ciaran and Averagegamer) The buff banners are a bit questionable since they ended up buffing the snipers. The giant pyros felt personally annoying with the minicrits applied.

W5
- The giants at the start of this wave sort of just... exist. They have nothing supporting them at all and it feels like they could use common buddies to help them push, they just got deleted instantly.

W6
- We all felt like it was a pretty weird wave with the boss being nothing more than a support that just hugs the bomb while its giant scout buddies do all the work of carrying the bomb. Maybe reduce it's HP to 25K? A bit hard to judge the wave since from my perspective I kept getting telecamp trolled by giant soldiers.

Messages In This Thread
[MISSION] Havana - Rogue Gallery - by PDA Expert - 03-12-2022, 04:25 PM
RE: [MISSION] Havana - Rogue Gallery - by Ciaran - 03-17-2022, 06:27 AM
RE: [MISSION] Havana - Rogue Gallery - by M1 - 05-14-2022, 10:58 PM



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