Changes
W1 : Corrected the second Bazooka Soldier WS to spawn with the last flare pyros rather than the start of the wave.
W2: Bats changed to support
W3: reduced spawning groups of randomchoiced demos and mangle rapidfires down to groups of 4.
W4: Number of regular bowmen maxactive reduced to 3. Removed bleed from GHuntsman
W5: 160 Scouts. Don't ask why Sentry Buster behaves weird this wave.
W6: removed 1 Group of soldiers from 1st subwave added late 1 spy mission.
mvm_dusk_rc6_int_destined.pop (Size: 36 KB / Downloads: 1)
W1 : Corrected the second Bazooka Soldier WS to spawn with the last flare pyros rather than the start of the wave.
W2: Bats changed to support
W3: reduced spawning groups of randomchoiced demos and mangle rapidfires down to groups of 4.
W4: Number of regular bowmen maxactive reduced to 3. Removed bleed from GHuntsman
W5: 160 Scouts. Don't ask why Sentry Buster behaves weird this wave.
W6: removed 1 Group of soldiers from 1st subwave added late 1 spy mission.
mvm_dusk_rc6_int_destined.pop (Size: 36 KB / Downloads: 1)