Judges Present: Packaged, A+Drew, Yoovy, Wild, Mo
Classes: Battle Engineer (Yoovy), Brassbeast Heavy (Wild), Scout (A+Drew), Phlog Pyro (Skin)
No Strike
Wave 1:
-Change Flare Guns to Normal Skill Detonators
-Pacing at the middle of the wave was a little off.
Wave 2:
-Short
-Could increase the push force a bit, the first subwave felt easy, maybe add giants to it.
Wave 3:
-Short
-Giant Heavy is a step up from waves 1 and 2, it could work after the Giant Demoknights or be made into a weaker giant.
Wave 4:
-Felt Fine
Wave 5:
-Felt Fine
-Remove always fire off the Giant Heavies.
-Giant Rapid Fire Demomen need to have the rapid-fire demo icon. (Everyone)
Wave 6:
-Felt Fine
-Make the first tank have 20k Health.
Wave 7:
-Felt Fine
-Remove always fire off the Giant Heavies.
-Missing the Rocket Rain icon.
Demo: https://us-testing.moonlight.tf:27107/de...27.dem.zip
Classes: Battle Engineer (Yoovy), Brassbeast Heavy (Wild), Scout (A+Drew), Phlog Pyro (Skin)
No Strike
Wave 1:
-Change Flare Guns to Normal Skill Detonators
-Pacing at the middle of the wave was a little off.
Wave 2:
-Short
-Could increase the push force a bit, the first subwave felt easy, maybe add giants to it.
Wave 3:
-Short
-Giant Heavy is a step up from waves 1 and 2, it could work after the Giant Demoknights or be made into a weaker giant.
Wave 4:
-Felt Fine
Wave 5:
-Felt Fine
-Remove always fire off the Giant Heavies.
-Giant Rapid Fire Demomen need to have the rapid-fire demo icon. (Everyone)
Wave 6:
-Felt Fine
-Make the first tank have 20k Health.
Wave 7:
-Felt Fine
-Remove always fire off the Giant Heavies.
-Missing the Rocket Rain icon.
Demo: https://us-testing.moonlight.tf:27107/de...27.dem.zip