[MISSION] Decoy - Decimal Destruction

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Changelog

General

- Gibuses. Because funny easy AI on some bots.

- Removed the inane knockback resistance (was not aware of tf_airblast_cray 0 being active)

- Changed all Snipers' difficulty to Hard AI (was previously Normal)

W2

- Changed Concheror Soldiers to regular Soldiers

W3

- Changed the Charged Soldiers to Giant Soldiers

- While not suggested, reduced the mitten heavies' speed to regular (from 1.2 to 1.0), and increased health to 150 ( previously 125)

W4

- Changed Uber Medics on the Giant Bursts to Big Heals

W5

- The Giant Regen Medic has now 40 hp regen instead of 50

- Cut the uber meds present on the second set of the Giant Heavy to 4 (previously 8)


Attached Files
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[Image: yjlNbE5.jpeg]

Messages In This Thread
RE: [MISSION] Decoy - Decimal Destruction - by ✪ totally not Satori - 02-16-2022, 09:58 AM
RE: [MISSION] Decoy - Decimal Destruction - by M1 - 02-25-2022, 11:10 PM
RE: [MISSION] Decoy - Decimal Destruction - by M1 - 03-02-2022, 12:38 AM



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