Version 4 change log:
General:
Increased Sentry Buster CooldownTime to 45
W1:
Replaced Heavies with Shotgun Heavies
Replaced Giant Charged Soldier with Giant Soldier
W3:
Increased Giant Soldier TotalCount from 3 to 5
Added subwave that spawns one Super Scout after subwave "3a" is dead
W4:
Removed Uber Medics and Engineers
Decreased WaitBetweenSpawns of the first RandomChoice subwave to 1.5
Increased RandomChoice TotalCount from 70 to 80
Increased WaitBetweenSpawns of the last Giant Burstfire Soldiers subwave to 25
W5:
Decreased Giant Charged Soldier + Uber Medic squad TotalCount from 10 to 8 (5 squads to 4 squads)
W6:
Decreased Battalion Soldiers TotalCount from 15 to 12
W7:
Replaced Smissmas Gauntlets with Crit Shotgun Heavies
General:
Increased Sentry Buster CooldownTime to 45
W1:
Replaced Heavies with Shotgun Heavies
Replaced Giant Charged Soldier with Giant Soldier
W3:
Increased Giant Soldier TotalCount from 3 to 5
Added subwave that spawns one Super Scout after subwave "3a" is dead
W4:
Removed Uber Medics and Engineers
Decreased WaitBetweenSpawns of the first RandomChoice subwave to 1.5
Increased RandomChoice TotalCount from 70 to 80
Increased WaitBetweenSpawns of the last Giant Burstfire Soldiers subwave to 25
W5:
Decreased Giant Charged Soldier + Uber Medic squad TotalCount from 10 to 8 (5 squads to 4 squads)
W6:
Decreased Battalion Soldiers TotalCount from 15 to 12
W7:
Replaced Smissmas Gauntlets with Crit Shotgun Heavies