Changes I've made:
Wave 1:
Overall I nerfed this wave (even though judges had skill issue).
-Giant Heavies no longer pocketed by uber meds, they now have QF & big heal meds.
-Nerfed Scout AI to easy (was normal ai before).
-Made soldier maxactive 3 instead of 6.
-Gave Giant Pyros Quick Ubers instead of regular uber meds.
Misc Changes:
-Changed Burst fire soldier spawn during shotgun heavy section (it got stuck once in the middle spawn for some reason).
Wave 3 Misc Changes:
-Changed Bison soldiers so each had different colours (A+drew & Yuugi did it, so I felt a little left out).
-Gave Final Subwave section some cool half life music.
Wave 1:
Overall I nerfed this wave (even though judges had skill issue).
-Giant Heavies no longer pocketed by uber meds, they now have QF & big heal meds.
-Nerfed Scout AI to easy (was normal ai before).
-Made soldier maxactive 3 instead of 6.
-Gave Giant Pyros Quick Ubers instead of regular uber meds.
Misc Changes:
-Changed Burst fire soldier spawn during shotgun heavy section (it got stuck once in the middle spawn for some reason).
Wave 3 Misc Changes:
-Changed Bison soldiers so each had different colours (A+drew & Yuugi did it, so I felt a little left out).
-Gave Final Subwave section some cool half life music.