(02-13-2022, 12:49 AM)eyes Wrote: Mission - Wasabi Warzone
Difficulty - Advanced
Judges Present: eyes, Mo, randomguy, A+drew
Demo: https://us-testing.moonlight.tf:27107/de...63.dem.zip
No strike
w1: difficulty spike on the last subwave with the 4 giant shotgun heavies, pacing on the last 2 subwaves felt too slow, especially on the steel gauntlet one
w2: buff tank hp to 20k, change giant armored sandmen to normal giant sandmen, and pacing in the end felt weird.
w3: giant rapid fire soldiers should have their crits removed, giant medics should pop at 50 hp instead of 200 hp, change the last few banner soldiers to support limited
Changes I've made:
Wave 1:
-Cut down robots in the ending subwave.
-replaced giant shotgun heavies with giant alwayscrit gru heavies.
Wave 2:
-Replaced giant armoured sandmans with regular giant sandmans.
-Buffed each tank to 20k instead of 17k.
-Changed the spawns for the colonels (wait for all spawned instead of all dead).
Wave 3:
-Removed crits from giant rapid soldiers.
-Made giant uber meds pop at 50hp instead of 200hp.
-Made last 16 conches support limited.