v2 Changelog:
Wave 1: Unchanged
Wave 2: Gave the gas pyro more potential names, Soldiers now spawn in groups of 6, 1 second apart, added an extra spy
Wave 3: Reduced number of kritz meds on the giant heavy by 1
Wave 4: Replaced bowmen with heavies (Normal ai), Reduced number of giant burst demos by 2, gave gbursts uber meds.
Wave 5: Numerous modifications to first subwave, replaced armored sandman scouts with colonels.
Wave 6: Removed engis, giant heavies and colonels spawn an extra second apart.
Wave 1: Unchanged
Wave 2: Gave the gas pyro more potential names, Soldiers now spawn in groups of 6, 1 second apart, added an extra spy
Wave 3: Reduced number of kritz meds on the giant heavy by 1
Wave 4: Replaced bowmen with heavies (Normal ai), Reduced number of giant burst demos by 2, gave gbursts uber meds.
Wave 5: Numerous modifications to first subwave, replaced armored sandman scouts with colonels.
Wave 6: Removed engis, giant heavies and colonels spawn an extra second apart.