[MISSION] Coldtown - Brimstone

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Version 4:

Overall:
-Ported to Coldtown

Wave 4:
-Made Giant Deflector Heavies spawn at the lower spawns.
Wave 5:
-Replaced the first 4 Super Scouts with Major League Scouts
-Replaced the last 4 Super Scouts with Armored Major League Scouts
-Replaced all Quick-Ubers to be regular Uber Medics
-Reduced last Heavy wave spawn from 18->15
-Fixed Wave giving $1,050 instead of $1,000
Wave 6:
-Added a 3rd Giant Heavy and 4 Super Scouts to the first subwave.
-Replaced all Quick-Ubers to be regular Uber Medics
Wave 7:
-Make Colonel Barrages with Giant Poppable Medics spawn at the lower spawns.

Restrictions:
-No Shield
-Play without Sniper at least once
-Play without Heavy at least once
-Play without Spy at least once
(This post was last modified: 02-08-2022, 11:13 AM by Yoovy.)

Messages In This Thread
[MISSION] Coldtown - Brimstone - by Yoovy - 02-08-2022, 10:55 AM
RE: [MISSION] Coldtown - Brimstone - by Yoovy - 02-08-2022, 11:07 AM
RE: [MISSION] Coldtown - Brimstone - by A+drew - 02-09-2022, 05:26 AM
RE: [MISSION] Coldtown - Brimstone - by Yoovy - 02-09-2022, 12:12 PM
RE: [MISSION] Coldtown - Brimstone - by the fat - 02-09-2022, 04:50 PM
RE: [MISSION] Coldtown - Brimstone - by Yoovy - 05-07-2022, 07:21 AM
RE: [MISSION] Coldtown - Brimstone - by Yoovy - 05-14-2022, 05:50 AM
RE: [MISSION] Coldtown - Brimstone - by Yoovy - 05-28-2022, 02:19 AM



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