[MISSION] Coldtown - Night Before Smissmas

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Mission - Night Before Smissmas
Difficulty Expert
Judges Present; A+Drew, Mo, Package O' Lies, WildJayDogGO3

Demo: https://us-testing.moonlight.tf:27107/de...47.dem.zip


No strike

W1: scouts straggled, could have maxactive reduced or made into support.
W2: could use stronger support after the tank, grus have health drain, pls remove/use the valve template.
W3: Felt FIne
w4: make soda poppers not hard ai (normal)
W5:  Remove 1 grapid squad. Replace natachas with regular gheavies, replace heavies with something projectile based, remove engis.
W6: there are too many bot types active at once, it's just spam hell for most of the wave. Remove Giant Direct Hits and engis, make conch soldiers into regular soldiers.

Overall: Significant improvement, I would reccomend a bit more testing however.
(This post was last modified: 02-09-2022, 05:57 AM by Package O' Lies.)

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RE: [MISSION] Coldtown - Night Before Smissmas - by Package O' Lies - 02-09-2022, 05:57 AM



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