Diode V2
W2
- Removed Engi support
- Adjusted a subwave (GScout/Scout commons/Conch subwave waits for the GBuff/Bushwacka/Scouts finish dying before they spawn, also the break is slightly longer and bots don't spawn instantly)
W3
- Telein Tank spawns alone again
- Blimp spawns alone w/ the mobbing commons now, adjusted speed and HP to compensate
- While not halved, but bot spawns are reduced a little for burst demos for the blimp subwave (4 > 8 Spawncount/Maxactive, to 3 > 6)
- Slight HP reduction Chief Blast Demo was added (24k > 21.5k)
Popfile in attachments below
W2
- Removed Engi support
- Adjusted a subwave (GScout/Scout commons/Conch subwave waits for the GBuff/Bushwacka/Scouts finish dying before they spawn, also the break is slightly longer and bots don't spawn instantly)
W3
- Telein Tank spawns alone again
- Blimp spawns alone w/ the mobbing commons now, adjusted speed and HP to compensate
- While not halved, but bot spawns are reduced a little for burst demos for the blimp subwave (4 > 8 Spawncount/Maxactive, to 3 > 6)
- Slight HP reduction Chief Blast Demo was added (24k > 21.5k)
Popfile in attachments below