[MISSION] Waterfront - Diode Charge

10 Replies, 1902 Views
Diode Charge V1.69

W3

- Slightly revamped the first subwave. A blimp is spawned alongside with Mobber/Pusher bots that don't have the bomb with them, lowered TeleIn tank HP to compensate as well

- Added an extra subwave

Blimp script should be available on the testing servers, and assets for the blimp are in the attachments of this post below (can't actually upload .nut files via attachments).


Attached Files
.zip   BLIMP.zip (Size: 844.68 KB / Downloads: 39)
[Image: yjlNbE5.jpeg]

Messages In This Thread
[MISSION] Waterfront - Diode Charge - by Mo - 11-26-2023, 08:45 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-09-2023, 07:27 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-12-2023, 02:21 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-12-2023, 03:28 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-13-2023, 12:47 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 01-28-2024, 12:44 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 02-10-2024, 06:18 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 03-02-2024, 06:55 AM



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