[MISSION] Tensai - Sushi Sunrise

11 Replies, 2197 Views
(12-09-2023, 10:43 PM)randomguy Wrote: Judges present:
randomguy (it's my first day) (Scout)
egg (Pyro)
Skin King (Soldier)

Demo: https://us-testing.moonlight.tf:27107/de...24.dem.zip

NO STRIKE

w1:
Felt fine, but keep in mind that engies may end up building buildings if their squadmates die.
Skin King: Maybe make the rapid fire a WaitForAllSpawned with a delay.
egg: Felt too easy.
w2:
egg: Last pyro felt like it came in a bit late. (minor since it's WaitForAllSpawned + WaitBeforeStarting 0)
w3:
Wave was fine, but it felt like there were a few too many solo conch gauntlets, making it drag a bit.
^Skin King/egg: Remove 3-4 conch gauntlets.
w4:
Good wave.
w5:
Wave felt a bit easy aside from the ending, but keep in mind that we didn't have to deal with any of the telein teleporter engies.
w6:
Good wave.
Changes I made:

Wave 1:
-Made grapid + meds wait for allspawn with a waitbefore of 7 secs.
-Made scouts not a bunch of randomchoice scouts and instead just easy ai normal scouts.
-Made continues punchie support throughout the entire wave.

Wave 2:
-Removed 6 demos to speedup gpyro spawn.

Wave 3:
-Removed 4 conch gauntlets.

Wave 4:
-Added Sniper Support.

Wave 5:
-Changed up the wave entirely so that it's more fun.
-Added spy support.


Attached Files
.pop   mvm_tensai_rc3_int_sushi_sunrise.pop (Size: 37.88 KB / Downloads: 42)

Messages In This Thread
[MISSION] Tensai - Sushi Sunrise - by Retrowave - 09-02-2023, 07:00 PM
RE: [MISSION] Tensai - Sushi Sunrise - by Retrowave - 12-30-2023, 02:01 AM
RE: [MISSION] Tensai - Sushi Sunrise - by Floro - 01-02-2024, 03:11 AM
RE: [MISSION] Tensai - Sushi Sunrise - by Snowvy - 01-03-2024, 09:13 PM



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