Verdict : NO STRIKE
Judges present: egg, Floro, Skin King, Frahtcy
Demo link: https://us-testing.moonlight.tf:27107/de...02.dem.zip
Overall: Consider a map port. Rottenburg would be a good fit. The current map suffers from a few issues, such as long sniper sightlines, and long bomb paths which result in pacing issues beyond your control.
Combine both sentry buster wavespawns into one, for simplicity
Wave 3 - Increase cooldown on the spy support. (30s would be an appropriate amount)
Wave 4 - The dragons fury should be normal ai. Remove crits on the 8 scouts. To compensate make them hard ai
Wave 5 - The burst soldiers were unconsequential to players at this cash amount. Replace the 6 burst fires with rapid fire soldiers. Replace the crit burst fires with something more threatening, ( e.g. colonel barrage, bigrock burst)
Judges present: egg, Floro, Skin King, Frahtcy
Demo link: https://us-testing.moonlight.tf:27107/de...02.dem.zip
Overall: Consider a map port. Rottenburg would be a good fit. The current map suffers from a few issues, such as long sniper sightlines, and long bomb paths which result in pacing issues beyond your control.
Combine both sentry buster wavespawns into one, for simplicity
Wave 3 - Increase cooldown on the spy support. (30s would be an appropriate amount)
Wave 4 - The dragons fury should be normal ai. Remove crits on the 8 scouts. To compensate make them hard ai
Wave 5 - The burst soldiers were unconsequential to players at this cash amount. Replace the 6 burst fires with rapid fire soldiers. Replace the crit burst fires with something more threatening, ( e.g. colonel barrage, bigrock burst)