NO STRIKE
Judges Present: M1, Frah, Quantum, PDA
Demo Link: https://us-testing.moonlight.tf:27107/de...98.dem.zip
Overall:
-Waves 1 and 2 are too easy and need to be toned up a notch.
-Bots that do not flank need to be given tag default to prevent them from flanking. Many bots took seemingly random paths throughout the mission.
-Fix the switch speed on the bonk scouts on wave 4. In characterattributes, "deploy time increased" 0.5
-A future judge run will only require passing waves 1 and 2, and the first pass has not been revoked.
Judges Present: M1, Frah, Quantum, PDA
Demo Link: https://us-testing.moonlight.tf:27107/de...98.dem.zip
Overall:
-Waves 1 and 2 are too easy and need to be toned up a notch.
-Bots that do not flank need to be given tag default to prevent them from flanking. Many bots took seemingly random paths throughout the mission.
-Fix the switch speed on the bonk scouts on wave 4. In characterattributes, "deploy time increased" 0.5
-A future judge run will only require passing waves 1 and 2, and the first pass has not been revoked.