[MISSION] Nox - Programmed Plains

16 Replies, 6540 Views
Changes I've made:

Wave 1:
-Made pyros support limited.

Wave 2:
-Made final subwave grapid demos + big heal med combos waitbeforestarting 2, and decreased their wait between from 16->10.
-Lowered waitbeforespawn on tank from 25->20.

Wave 3:
-Gave gscouts tag "default" (so they won't take any flank routes).

Wave 5:
-Made steel manlets into steel gauntlets and changes their spawnings and total count.
-Added like 7 extra scouts.
-Added spies (to prevent heavy funnies).

Wave 6:
Removed yet another squad of crit gburst soldiers + meds to fix slight pacing issue.

Messages In This Thread
[MISSION] Nox - Programmed Plains - by Retrowave - 04-26-2023, 03:43 PM
RE: [MISSION] Nox - Programmed Plains - by Retrowave - 05-03-2023, 07:20 AM
RE: [MISSION] Nox - Programmed Plains - by M1 - 05-06-2023, 07:29 PM
RE: [MISSION] Nox - Programmed Plains - by M1 - 05-07-2023, 06:53 PM
RE: [MISSION] Nox - Programmed Plains - by M1 - 05-08-2023, 01:26 AM
RE: [MISSION] Nox - Programmed Plains - by M1 - 05-08-2023, 07:59 PM
RE: [MISSION] Nox - Programmed Plains - by M1 - 05-10-2023, 09:48 PM



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