[MISSION] Havana - Fishermans Fury

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V2 Change Logs

W1
added uber medics on giant kgb heavies
made the heavies spawn a bit later
replaced shotgun heavies with easy skill heavies
replaced giant soldiers with charged soldiers

W2
Replaced alwaysfire pyros with normal ai pyros (airblast disabled)
Added an extra gburst in the minigiant huntsman section.
Gbursts in kritz subwave spawn faster
Replaced some pyros with detonator pyros
Removed 7 conch soldiers
Last gheavy spawns earlier
Spies and snipers have their cooldown reduced to 40 seconds

W3
there be a fish scout bomb runner now
added 1 more super scout
replaced kgb heavy support with soldier support

Messages In This Thread
[MISSION] Havana - Fishermans Fury - by A+drew - 02-07-2022, 04:19 AM
RE: [MISSION] Havana - Fishermans Fury - by A+drew - 02-07-2022, 04:32 AM
RE: [MISSION] Havana - Fishermans Fury - by M1 - 02-24-2022, 05:55 AM
RE: [MISSION] Havana - Fishermans Fury - by M1 - 03-11-2022, 02:22 AM
RE: [MISSION] Havana - Fishermans Fury - by M1 - 03-17-2022, 03:48 AM



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