No Strike
Demo: https://us-testing.moonlight.tf:27107/de...09.dem.zip
Judges Present: eyes, Skin King, Quantum Apple
Class Composition:
- Scout (eyes)
- Soldier (Skin King)
- Heavy (mo)
- Engineer (CreatorForce)
- Spy (Quantum Apple)
Wave 2:
- Buff Banner Soldiers make the first subwave too strong and should be changed to normal Soldiers.
- Change the Shotgun Heavies to Support Limited or slow down the spawns of the Giant Demomen
Wave 4:
- Remove the 12 Crit Demos
Wave 5:
- Kritzkrieg medics don't pop when they spawn
- Remove some Samurais and Carbine Snipers or speed up their spawns so the final subwave isn't delayed
Wave 6:
- Make Giant Brass Beast Heavies have damage bonus 1.7 or 1.8 instead of 1.5
- Giants on the last subwave stack behind the Tank pretty hard
Demo: https://us-testing.moonlight.tf:27107/de...09.dem.zip
Judges Present: eyes, Skin King, Quantum Apple
Class Composition:
- Scout (eyes)
- Soldier (Skin King)
- Heavy (mo)
- Engineer (CreatorForce)
- Spy (Quantum Apple)
Wave 2:
- Buff Banner Soldiers make the first subwave too strong and should be changed to normal Soldiers.
- Change the Shotgun Heavies to Support Limited or slow down the spawns of the Giant Demomen
Wave 4:
- Remove the 12 Crit Demos
Wave 5:
- Kritzkrieg medics don't pop when they spawn
- Remove some Samurais and Carbine Snipers or speed up their spawns so the final subwave isn't delayed
Wave 6:
- Make Giant Brass Beast Heavies have damage bonus 1.7 or 1.8 instead of 1.5
- Giants on the last subwave stack behind the Tank pretty hard