V14:
- Difficulty is now advanced after trying to make it harder failed catastrophically (how fitting)
- Added more money to reflect difficulty
- Slowed down some spam
- Removed most arbitrary bot difficulties
- Added more variety to giants
- Changed most uber medics to quick ubers and some into quickfixes
- Added Engineers to keep the pace more even (note that this map has engineer spot issues when the robots take the tunnel route)
- Added bomb reset timer to partially solve the issue above
- Vaccinators are now 90% to not completely block damage
Note: wave 4 tank can be removed if it feels like there's too many of them.
- Difficulty is now advanced after trying to make it harder failed catastrophically (how fitting)
- Added more money to reflect difficulty
- Slowed down some spam
- Removed most arbitrary bot difficulties
- Added more variety to giants
- Changed most uber medics to quick ubers and some into quickfixes
- Added Engineers to keep the pace more even (note that this map has engineer spot issues when the robots take the tunnel route)
- Added bomb reset timer to partially solve the issue above
- Vaccinators are now 90% to not completely block damage
Note: wave 4 tank can be removed if it feels like there's too many of them.
And that's the way the news goes!