[MISSION] Steep - Catastrophic Carnage

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V14:
- Difficulty is now advanced after trying to make it harder failed catastrophically (how fitting)
- Added more money to reflect difficulty
- Slowed down some spam
- Removed most arbitrary bot difficulties
- Added more variety to giants
- Changed most uber medics to quick ubers and some into quickfixes
- Added Engineers to keep the pace more even (note that this map has engineer spot issues when the robots take the tunnel route)
- Added bomb reset timer to partially solve the issue above
- Vaccinators are now 90% to not completely block damage

Note: wave 4 tank can be removed if it feels like there's too many of them.


Attached Files
.pop   mvm_steep_rc3a_adv_catastrophic_carnage_v14.pop (Size: 36.74 KB / Downloads: 90)
.zip   mvm_steep_rc3a_adv_catastrophic_carnage_v14.zip (Size: 32.9 KB / Downloads: 81)
‏‏And that's the way the news goes!
(This post was last modified: 05-09-2023, 08:18 PM by Hyperion.)

Messages In This Thread
RE: [MISSION] Steep - Catastrophic Carnage - by Hyperion - 05-09-2023, 08:14 PM



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