[MISSION] Powerplant - Depredation

23 Replies, 9658 Views
Wave 1:
- Added 1 more Giant Demoman + Umeds
- Increased Giant Demoman + Umeds Max Active from 6 to 7
- Lowered Total, Max and Spawn Counts of commons in the first subwave

Wave 2:
- Changed Shortstop Scout Amount from 15 to 30 and Heavy amount from 30 to 15 for pacing reasons
- Made Support Pyros AlwaysFire

Wave 3:
- Added 1 more Giant Black Box Soldier + Big-Heals
- Removed 1 Big-Heal from each Giant BBox Squad
- Changed Giant Rapid Fire Soldiers to Giant Burst Fire Soldiers
- Increased WaitBefore on last subwave so it won't blend in with the GBurst subwave
- Changed Crit Demoknights to MITTENS (with small chance of one being named mitten punchie)

Wave 4:
- Changed 24 Scouts to 48
- Removed 1 Umed from each Giant Shotgun Heavy Squad
- Added Crits on Giant Burst Fire Demomen

Wave 5:
- Slightly increased WaitBefore on Giant Heavies, to try to make sure they only spawn then the first engineer to spawn has set up

Wave 6:
- Changed Airblast Pyros to Dragon's Fury Pyros

Wave 7:
- Added 1 more Giant Heavy + Giant Soldier pair
[Image: image.png]

Messages In This Thread
[MISSION] Powerplant - Depredation - by eyes6526 - 01-29-2023, 01:54 AM
RE: [MISSION] Powerplant - Depredation - by eyes6526 - 03-03-2023, 07:45 PM
RE: [MISSION] Powerplant - Depredation - by M1 - 04-08-2023, 08:49 PM



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