No Strike
Demo: https://eu-testing.moonlight.tf:27107/de...67.dem.zip
Judges Present: DaMeister, DaMno, oddschool
Classes: Engineer, Soldier, Scout
Wave 6 - Reduce maxactive on heavies to 5 and lower totalcount to 20, reduce payout to compensate for the reduction in bots present on W7.
Wave 7 - Reduce maxactive on all the commons except for support so bot cap doesn't go above 16.
Overall - Pretty fun intermediate mission, with these changes and one more judge run, this should (hopefully) pass.
Demo: https://eu-testing.moonlight.tf:27107/de...67.dem.zip
Judges Present: DaMeister, DaMno, oddschool
Classes: Engineer, Soldier, Scout
Wave 6 - Reduce maxactive on heavies to 5 and lower totalcount to 20, reduce payout to compensate for the reduction in bots present on W7.
Wave 7 - Reduce maxactive on all the commons except for support so bot cap doesn't go above 16.
Overall - Pretty fun intermediate mission, with these changes and one more judge run, this should (hopefully) pass.