[MISSION] Coaltown - Capricious Calamity

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Change log:

-W2:
WaitBeforeStarting is now 5, used to 15
The SpawnCount, MaxActive have been adjusted to the given values

-W3:
Added 12 sollies
Removed 12 bowmen. Used to be 24

-W4
Added 24 Normal AI non AB pyros
DH Sollies became supports (Tho the reason why they were straggling was due to the same spawncount as the maxactive)
Tried to space out the Shotguns and GRapidBuffs by juggling with the WaitBeforeStarting and WaitBetweenSpawns. IDK how it'll turn out

-W5
Removed the 5 burst demos
The payout was affected because the Armored Batts were gone to the store to get the milk for some reason. I'll try to fix that
Gave the Supers some cash, by snatching some % from other bots
UPD: For some reason, when you upload the template file to a server, it doesn't replicate to the other servers, but the mission does. You played with an old file of mine on an US server, but it was updated on EU.

-W6
Removed the last 3 GRaBursts
Fixed the vaccs (God this bots work so fucking weird, you need to give them the stock medigun and override it so it acts like a Vacc)
Vaccs were renamed to their respectful resistance

-W7
Removed the "bullets per shot bonus"
Changed the icon, cause the boss doesn't imitate DH anymore

I'll make sure to check if the Vaccs and Armored Batts are on the mission and working correctly before submitting to judge.

Updated version: https://drive.google.com/file/d/1k3JFThD...share_link
(This post was last modified: 12-31-2022, 12:56 PM by ✪ FraHtcy3.)

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RE: [MISSION] Coaltown - Capricious Calamity - by ✪ FraHtcy3 - 12-31-2022, 12:27 PM



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