Judges present: None
Demo file: https://eu-testing.moonlight.tf:27107/de...27.dem.zip
Wave 1: Snip 3 heavies (re-test to confirm)
Wave 2: Pacing for giants is off (re-test to confirm)
Wave 3: Pacing for giants is off (re-test to confirm)
Wave 4: Giant medic squads should come throughout the wave, not all at the end (don't assume the team will always hold the arch)
Wave 5: Remove support pyros, pace the giant medic squads better.
Wave 6: Remove support fury pyros (can make wave 5's support pyros dragon fury perhaps)
Wave 7: Delete, this isn't expert mode
Support needs some variety. Wave 3-6 had infinite pyro support, and wave 4-7 all had spy support.
If you insist on keeping most of the waves as they are, then you either need to issue bigrock-level payouts (total $7000-7500) or re-brand the mission as expert and buff accordingly.
(This post was last modified: 10-12-2022, 09:53 PM by Pineapple Medals Bot.)
Demo file: https://eu-testing.moonlight.tf:27107/de...27.dem.zip
Wave 1: Snip 3 heavies (re-test to confirm)
Wave 2: Pacing for giants is off (re-test to confirm)
Wave 3: Pacing for giants is off (re-test to confirm)
Wave 4: Giant medic squads should come throughout the wave, not all at the end (don't assume the team will always hold the arch)
Wave 5: Remove support pyros, pace the giant medic squads better.
Wave 6: Remove support fury pyros (can make wave 5's support pyros dragon fury perhaps)
Wave 7: Delete, this isn't expert mode
Support needs some variety. Wave 3-6 had infinite pyro support, and wave 4-7 all had spy support.
If you insist on keeping most of the waves as they are, then you either need to issue bigrock-level payouts (total $7000-7500) or re-brand the mission as expert and buff accordingly.