[Mission] Mannworks - Object Overflow

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V4 Change Log:
General:
- Added voicelines at the start of the waves (me casually yoinking ideas from Mo)

W1:
- Changed batscout wavespawn to scattergun scouts
- Changed crit gsoldiers to be wfas instead of wfad

W3:
- Lowered bonk scouts amount from 18 -> 15, spawncount and maxactive from 6 -> 5
- Lowered persian maxactive from 8 -> 7
- Lowered phlog maxactive from 6 -> 5
- Lowered sticky demo maxactive from 8 -> 7, increased totalcount from 16 -> 20

W5:
- Removed 1st subwave, grapids are now 1st subwave
- Increased heavy maxactive from 4 -> 8
- Added 20 df pyros
- New 2nd subwave (combination of parts from previous w6)
- Removed pyro and huntsman support
- Gave gheavies kritz meds, made them only spawn on the right to reduce stacking
- Reduced waitbetweens of gdf pyros and gheavies from 15 -> 13

W6:
- Removed


Attached Files
.pop   mvm_mannworks_adv_object_overflow.pop (Size: 31.22 KB / Downloads: 31)

Messages In This Thread
RE: [Mission] Mannworks - Object Overflow - by M1 - 12-29-2022, 05:09 AM
RE: [Mission] Mannworks - Object Overflow - by Quantum Apple - 12-31-2022, 09:15 AM



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