VERSION 2
Wave 1:
- Removed crits on Scouts
- Changed the Heavies to use Normal AI
- Changed the timing of Buff Soldiers to not drag out the wave
Wave 2:
- Removed Super Scouts
- Re-arranged spawn timings for several robots
Wave 3:
- Fixed robots in the start spawning late
- Slightly lowered support Buff Soldiers count
- Made the giant demo squads spawning faster
- Re-arranged spawn timings for several robots
Wave 4:
- Updated Giant Kritz Medic template to match ones from Anniversary Annihilation
- Re-arranged spawn timings for several robots
- Changed boss name to "Chief Heater Heavy"
Wave 5:
- Removed the long pause in the start of the wave (I don't know how it happened but it was accidental trust me)
- Updated Kritz Medics template to match ones from Anniversary Annihilation
- Re-arranged spawn timings for several robots and to make wave finale less dragged out
- Increased the count of the Giant Buff Rapid Fire Soldier from 1 to 2
Wave 1:
- Removed crits on Scouts
- Changed the Heavies to use Normal AI
- Changed the timing of Buff Soldiers to not drag out the wave
Wave 2:
- Removed Super Scouts
- Re-arranged spawn timings for several robots
Wave 3:
- Fixed robots in the start spawning late
- Slightly lowered support Buff Soldiers count
- Made the giant demo squads spawning faster
- Re-arranged spawn timings for several robots
Wave 4:
- Updated Giant Kritz Medic template to match ones from Anniversary Annihilation
- Re-arranged spawn timings for several robots
- Changed boss name to "Chief Heater Heavy"
Wave 5:
- Removed the long pause in the start of the wave (I don't know how it happened but it was accidental trust me)
- Updated Kritz Medics template to match ones from Anniversary Annihilation
- Re-arranged spawn timings for several robots and to make wave finale less dragged out
- Increased the count of the Giant Buff Rapid Fire Soldier from 1 to 2