[MISSION] Nox - Rusted Remnants

8 Replies, 6036 Views
First Run (No Strike)

Judges Present:
DaMeister | Heavy
eyes | Scout
Lemonée | Engineer
owo Inky | Soldier
PDA Expert | Spy

Demo: https://us-testing.moonlight.tf:27107/de...99.dem.zip

Wave 2: Tone down the Soldiers in the first subwave (DaMeister, PDA, me)
Last GDemo squad came alone, add a bit of support or slow down the spawns of the commons (me)

Wave 3: (Optional) Change the Bowmen to another robot, they were a bit unfun to fight because of the Concheror Soldiers (PDA Expert)

Wave 6: Make the icons on Colonel Barrages and Crit Colonel Barrages not stack (me)
(Optional) Use the scout_cola_popper2 icon for the soda popper scouts (me)
[Image: image.png]

Messages In This Thread
[MISSION] Nox - Rusted Remnants - by Ciaran - 03-19-2022, 04:53 AM
RE: [MISSION] Nox - Rusted Remnants - by eyes - 03-19-2022, 10:23 PM
RE: [MISSION] Nox - Rusted Remnants - by Ciaran - 03-20-2022, 12:28 AM
RE: [MISSION] Nox - Rusted Remnants - by Ciaran - 05-17-2022, 03:24 AM
RE: [MISSION] Nox - Rusted Remnants - by Ciaran - 05-23-2022, 02:32 AM
RE: [MISSION] Nox - Rusted Remnants - by Ciaran - 05-23-2022, 06:48 PM



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