[Mission] Coldtown - Test Fire

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Version 9 change log:

General:
Map is now in version b6b

W1:
Added a subwave containing one Giant Detonator Pyro + three Quick-Fix Medics as the introduction
Replaced Melee Scout subwave with a RandomChoice of 80% Heavyweights and 20% Stock Scattergun Scouts.

W2:
Added a subwave at the end containing two squads of one Giant Demoman + one Big-Heal Medic.

W5:
Replaced Stock Soldiers with Battalion Soldiers considering their subwave is significantly easier than the first subwave.

W7:
Provided Giant Burst Fire Soldiers with three Quick-Uber Medics each due to them no longer assisting the Giant Heavies.


Attached Files
.pop   mvm_mansion_b6b_int_test_fire.pop (Size: 25.56 KB / Downloads: 43)

Messages In This Thread
[Mission] Coldtown - Test Fire - by owo Inky - 02-15-2022, 12:38 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 03-03-2022, 05:47 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 03-15-2022, 01:12 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-01-2022, 01:41 AM
RE: [Mission] Mansion - Test Fire - by Yoovy - 05-08-2022, 12:54 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-12-2022, 10:36 PM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-21-2022, 07:18 PM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-24-2022, 04:15 PM
RE: [Mission] Mansion - Test Fire - by Ciaran - 05-25-2022, 02:30 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-28-2022, 06:54 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 05-29-2022, 11:09 PM
RE: [Mission] Mansion - Test Fire - by owo Inky - 06-03-2022, 03:59 AM
RE: [Mission] Mansion - Test Fire - by owo Inky - 06-20-2022, 08:32 PM
RE: [Mission] Mansion - Test Fire - by PDA Expert - 06-26-2022, 07:32 PM
RE: [Mission] Coldtown - Test Fire - by owo Inky - 06-26-2022, 10:58 PM



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