Version 6 change log:
W1:
Increased Melee Scout SpawnCount from 1 to 3, as a result, increased TotalCount from 36 to 42 and WaitBetweenSpawns from 2 to 5
Increased Shotgun Heavy skill from normal to hard
W2:
Increased support Melee Scout SpawnCount from 1 to 3
Made the Soldier + Pyro squad into subwave "3c" (SpawnCount, MaxActive, and TotalCount are now 4,8,8)
W6:
Tripled first subwave Battalion Soldiers SpawnCount, MaxActive, and TotalCount from 1,6,6 to 3,18,18
(Isn't this a bit excessive for an int?)
W1:
Increased Melee Scout SpawnCount from 1 to 3, as a result, increased TotalCount from 36 to 42 and WaitBetweenSpawns from 2 to 5
Increased Shotgun Heavy skill from normal to hard
W2:
Increased support Melee Scout SpawnCount from 1 to 3
Made the Soldier + Pyro squad into subwave "3c" (SpawnCount, MaxActive, and TotalCount are now 4,8,8)
W6:
Tripled first subwave Battalion Soldiers SpawnCount, MaxActive, and TotalCount from 1,6,6 to 3,18,18
(Isn't this a bit excessive for an int?)