[Map] Mansion

8 Replies, 6045 Views
A major improvement from last time but theres still a few minor issues:

-Center spawn room is still whack (Yoovy, Package), you should most likely move it and place it by hatch and not center of the map.

-Color choices are... questionable. An obvious example of this is the room to the left of the slope outside where there's multiple red/blue control panels with a blue wall. It'd be best if it were just red themed everywhere in the mansion. (Yoovy, Package, Ciaran)

-Hatch having slopes makes tanks deploy at an angle which looks weird (This is seen at the end of wave 7), add some more even ground near the hatch before making the slopes to prevent this.

-We didn't even realize the wall doors until we looked extremely close at the edges of them, maybe make them more apparent that they're doors as we almost mistook them as random walls. (Yoovy, Package)

Demo: https://us-testing.moonlight.tf:27107/de...46.dem.zip
I can safely say this map is going well so far.
(This post was last modified: 05-25-2022, 02:33 AM by Yoovy.)

Messages In This Thread
[Map] Mansion - by owo Inky - 02-15-2022, 12:36 AM
RE: [Map] Mansion - by owo Inky - 03-03-2022, 03:12 AM
RE: [Map] Mansion - by owo Inky - 03-15-2022, 01:05 AM
RE: [Map] Mansion - by Yoovy - 05-22-2022, 07:39 PM
RE: [Map] Mansion - by owo Inky - 05-24-2022, 04:09 PM
RE: [Map] Mansion - by Yoovy - 05-25-2022, 02:33 AM
RE: [Map] Mansion - by owo Inky - 05-28-2022, 06:51 AM
RE: [Map] Mansion - by Yoovy - 05-29-2022, 02:25 AM
RE: [Map] Mansion - by owo Inky - 05-29-2022, 10:57 PM



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