(02-13-2022, 11:50 PM)Package O' Lies Wrote: Judges Present: PDA Expert, Seelpit, Package O' Lies, Eyes
Demo: https://us-testing.moonlight.tf:27107/de...35.dem.zip
No strike (however 2/4 judges voted strike)
All waves: make spies come less often.
W1:
make the giant charged soldiers not come out of top spawn
The subwave with the bowmen, crit pyros, and dragon's furies was underwhelming
last giants have health drain, "mod_maxhealth_drain_rate" 0 and "self mark for death" 1 will fix it.
Make final giants come sooner, increase maxative to 4
last 2 subwaves don't really push much
W2:
Remove engis, the stream spawns with them make it nearly impossible to take out the nest if it sets up at all.
The subwave with the buffs and deflector heavies is stream spawn hell, make them come in larger groups, but at a slower interval.
Give shield meds lvl 1 shield
W3:
grapid subwave starts too early is a huge difficulty spike, the easiest solution to nerf it is to just remove the super scouts or just tone down everything in general
The subwave with just heavies is weak, remove/rework it
Changes I've made:
General: Spaced out spy spawns some more.
Wave 1:
-Fixed the minor issues of wave 1.
Wave 2:
-Redid the entire layout of wave 2.
Wave 3:
-Redid the entire layout of wave 3.