[MISSION] Decoy - Grutesque Getaway

9 Replies, 1565 Views
PASS WITH CHANGES
Judges present: M1, Mike, Skin, egg
Demo link: https://us-testing.moonlight.tf:27107/de...75.dem.zip
https://us-testing.moonlight.tf:27107/de...09.dem.zip
https://us-testing.moonlight.tf:27107/de...53.dem.zip

Wave 1:
-Change the spawn dependency on the armored sandman so he doesn't straggle so hard.

Wave 2:
-Replace demoknights with gheater heavies and add common heaters to support.

Wave 3:
-Make tank 25k health.
-Replace gaunlets with soldiers.

Wave 4:
-Replace giant GRUs with rapid soldiers.

Wave 5:
-Change spy dependency

Overall:
-Since all of these changes were tested already, we know that with these changes, this mission is a pass.

Messages In This Thread
[MISSION] Decoy - Grutesque Getaway - by Floro - 12-16-2023, 09:29 PM
RE: [MISSION] Decoy - Grutesque Getaway - by egg - 12-18-2023, 04:03 PM
RE: [MISSION] Decoy - Grutesque Getaway - by M1 - 12-18-2023, 09:38 PM



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