[MISSION] Decoy - Grutesque Getaway

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Changes:

Wave 1:
-Added support snipers (normal, desiredcount 2).

Wave 3:
-Changed dependencies.
-Type 2 Demo was changed to a Burst.
-Manlets are now randomchoiced with regular gauntlets.

Wave 5:
-The Giant GRUS were turned into giant shotguns.


Attached Files
.pop   mvm_decoy_adv_grutesque_getaway.pop (Size: 41.72 KB / Downloads: 45)

Messages In This Thread
[MISSION] Decoy - Grutesque Getaway - by Floro - 12-16-2023, 09:29 PM
RE: [MISSION] Decoy - Grutesque Getaway - by egg - 12-18-2023, 04:03 PM
RE: [MISSION] Decoy - Grutesque Getaway - by Floro - 12-18-2023, 08:16 PM
RE: [MISSION] Decoy - Grutesque Getaway - by M1 - 12-18-2023, 09:38 PM



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