[MISSION] Coldtown - Night Before Smissmas

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NO STRIKE
Judges in attendance: M1, Poet, Erikku, Package, randomguy
Demo link: https://us-testing.moonlight.tf:27107/de...45.dem.zip

Wave 1
-The wave is too reliant on gauntlets. Try slowing down the gauntlets and replacing them with heavier hitters.
-There are a few straggler KGB heavies at the end.

Wave 3
-There are conch soldiers throughout the wave, making every bot move at extreme speed. Try to use conch soldiers exclusively as pushers rather than supports.
-There are a few straggler bowmen at the end.

Wave 4
-The final giant heavy/medic pair came with very few supports. Increasing the number of giant scouts to match with the timing of the heavies could help.

Wave 5
-The time between the first and second tanks feels really empty, maybe add a third tank and divide the hp of the 2 current tanks between the 3?
-Black box soldiers are really weak this late into the mission.

Wave 6
-Remove a gmed pair, as the subwave goes on for quite a while.
(This post was last modified: 02-26-2022, 03:50 AM by M1.)

Messages In This Thread
RE: [MISSION] Coldtown - Night Before Smissmas - by M1 - 02-25-2022, 10:43 PM



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