[MISSION] Waterfront - Diode Charge

10 Replies, 1833 Views
Hotfix and small changes

General

- Adjusted some bots' skill to Easy AI (although SOME projectile bots are set to Normal, instead of Hard/Expert e.g. Bowmen)

W2

- Path is "defaulted" (basically to not confuse people for the changing paths at the start of the first subwave) to left path.

Popfile is in attachments below


Attached Files
.pop   mvm_waterfront_rc3_int_diode_charge.pop (Size: 55.64 KB / Downloads: 24)
[Image: yjlNbE5.jpeg]

Messages In This Thread
[MISSION] Waterfront - Diode Charge - by Mo - 11-26-2023, 08:45 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-09-2023, 07:27 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-12-2023, 02:21 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-12-2023, 03:28 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 12-13-2023, 12:47 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 01-28-2024, 12:44 AM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 02-10-2024, 06:18 PM
RE: [MISSION] Waterfront - Diode Charge - by Mo - 03-02-2024, 06:55 AM



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