Wave 1:
- Fixed Giant Shotguns
Wave 2:
- Changed Direct Hit and Heavy TotalCounts to 5 so they hopefully spawn together more often
Wave 5:
- Slightly decreased second subwave common counts so they shouldn't straggle as much
- Slightly increased Colonel Barrage waitbetweenspawns so they're a bit more forgiving
Wave 6:
- Very slightly decreased Tank HP
- Fixed Giant Shotguns
Wave 2:
- Changed Direct Hit and Heavy TotalCounts to 5 so they hopefully spawn together more often
Wave 5:
- Slightly decreased second subwave common counts so they shouldn't straggle as much
- Slightly increased Colonel Barrage waitbetweenspawns so they're a bit more forgiving
Wave 6:
- Very slightly decreased Tank HP