NO STRIKE
Judges in attendance: M1, Poet, Erikku, randomguy
Demo link: https://us-testing.moonlight.tf:27107/de...45.dem.zip
Wave 1
-The heavies are too strong, and deny too much space in an already relatively difficult subwave. Try lowering their skill to easy.
Wave 2
-The SMG snipers are also too strong and act as no-wind-up heavies. Again, their skill should be lowered to easy.
Wave 4
-The deflector heavies should be hard skill to remain consistent with valve's "template".
Wave 5
-The two final rapid demos are stragglers and should either be better supported or removed.
Wave 6
-The wave ended with two straggler super scouts. Try retiming the bots to end it with the tank.
Judges in attendance: M1, Poet, Erikku, randomguy
Demo link: https://us-testing.moonlight.tf:27107/de...45.dem.zip
Wave 1
-The heavies are too strong, and deny too much space in an already relatively difficult subwave. Try lowering their skill to easy.
Wave 2
-The SMG snipers are also too strong and act as no-wind-up heavies. Again, their skill should be lowered to easy.
Wave 4
-The deflector heavies should be hard skill to remain consistent with valve's "template".
Wave 5
-The two final rapid demos are stragglers and should either be better supported or removed.
Wave 6
-The wave ended with two straggler super scouts. Try retiming the bots to end it with the tank.