V11
Changes:
There was hanging issues when team fell back near hatch and if it still happens I will add engineers.
Changes:
- Fixed all names to uppercase
- Renamed robots properly
- Wave 1
- Changed half of the Bonk Scouts to Scattergun
- Changed half of the Bonk Scouts to Scattergun
- Wave 2
- Changed Battaliions to Buff Banners (might become too hard)
- Changed Giant Demos to RapidFire
- Lowered Pyros difficulty to Normal
- Changed Battaliions to Buff Banners (might become too hard)
- Wave 3
- Added Medics to Demoknights to make them not complete walkover
- Nerfed Direct Hit spawnrate and SpawnCount
- Made proper Deflector Heavies and increased the TotalCount slightly
- Added support for Giant Heavies
- Increased cash by $100
- Added Medics to Demoknights to make them not complete walkover
- Wave 4
- Changed Huntsman Spammer icon to sniper_bow_multi
- Removed crits from support Nataschas
- Added Buff Banner support to help Heavies
- Lowered Huntsmen squad TotalCount
- Changed Huntsman Spammer icon to sniper_bow_multi
- Wave 5
- Buffed tanks 18k -> 20k
- Changed normal Heavies to Tomislavs
- Lowered Melee Scout TotalCount to avoid hangs
- Adjusted Sniper count
- Buffed tanks 18k -> 20k
- Wave 6
- Nerfed HoK Heavies to heal just 1k
- Lowered final tank health to 40k
- Adjusted Sniper and Spy counts
- Nerfed HoK Heavies to heal just 1k
- Wave 7
- Changed boss icon to demo_bomber
- Increased boss health to 40k
- Changed boss icon to demo_bomber
There was hanging issues when team fell back near hatch and if it still happens I will add engineers.
And that's the way the news goes!