[MISSION] Dockyard - Android Annihilation

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Changes I've made:

General:
-Gave Sentry buster the giant-bot tag to not get stunned when gate gets capped.

Wave 1:
-Renamed gdemos to "Giant Rapid Fire Demoman".

Wave 2:
-Changed qf for gpyros with big heals.

Wave 3:
-Nerfed gatetank to be 21k.
-Changed Gheavies to GSMG Snipers and changed spawn times & maxactive.

Wave 4:
-Toned down the maxactive and totalcount of soldiers during 2nd subwave.
-Nerfed tank to be 24k.

Wave 5:
-Made tank a normal tank (whoops!).
-Added like a few extra df pyro+qf med pairs.

Wave 6:
-Changed spawntimes for gatebot phlogs & heavies in the first subwave.
-Removed a few heavies
-Changed machina sniper initial cooldown & overall cooldown.
-Made 2nd subwave waitforallspawned.
-Toned down maxactive of grichochet pyros during 2nd subwave.
-Toned down the maxactive and totalcount of grapid iron demos during final subwave.
-Nerfed tank to 30k.
-Made tank a flank tank (suggested by Mo).

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RE: [MISSION] Dockyard - Android Annihilation - by Retrowave - 02-13-2023, 06:05 AM



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