[MISSION] Skangus - Sporulation

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STRIKE 1
Judges present: M1 (Engineer), Package (Scout), PDA (Pyro), Poet (Heavy), Skin King (Demo)
Demo link: https://us-testing.moonlight.tf:27107/de...00.dem.zip

Wave 1:
-The crits absolutely do not belong on this wave.
-The wave felt like sheer shitspam that could be either easily countered with medic or would steamroll you. No in between.

Wave 2:
-Even more crits!
-The all-crit gimmick is only good when there aren't crits on other waves AND when the bots can be dodged. Neither of these apply this wave.
-Probably one of the least objectionable waves, surprisingly.

Wave 3:
-One subwave wave. Structure the wave better so it's not just everything at once.
-The engineers on this wave (and every wave in general) were spammed to a pretty absurd degree--you'd kill them and they'd come back like mosquitoes.

Wave 4:
-By this point there was so much money that we could buyback spam. The waves never got "easier" so to speak, but the wave length was awfully short and therefore anyone with enough brain to spam canteens/buybacks would snooze through this wave and every subsequent wave.
-I suppose giant spam is only one level above common spam in enjoyability...

Wave 5:
-This wave was awfully forgettable and felt like a repeat of wave 4. See above as well.

Wave 6:
-This would have been an easy wave had it not been for the "no crit canteen" restriction on judges. See feedback for waves 4 and 5.

Overall:
-This mission really doesn't have too much going for it. It wasn't enjoyable almost at all, and definitely needs an overhaul.

Messages In This Thread
RE: [MISSION] Skangus - Sporulation - by eyes6526 - 02-01-2023, 09:57 PM
RE: [MISSION] Skangus - Sporulation - by eyes6526 - 02-24-2023, 09:13 PM
RE: [MISSION] Skangus - Sporulation - by M1 - 03-05-2023, 01:59 AM
RE: [MISSION] Skangus - Sporulation - by M1 - 04-21-2023, 02:59 AM



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