Judges present: None
Demo file:
https://us-testing.moonlight.tf:27107/de...rm.dem.zip
General comments:
Wave 1:
- Remove crits on scattergun scouts
- Tone down heavy AI to normal
- Pacing issue with the buff soldiers at the end
Wave 2:
- Remove giant scouts (or replace them with something else)
- Some more pacing issues
Wave 3:
- Slow/delayed wave start
- The giant demo squad (spawncount 11) causes pacing issues since the supports take up all the bot slots, preventing the squad from spawning
Wave 4:
- Giant kritzkriegs do not pop; copy the template from an Anniversary Annihilation pop file.
Wave 5:
- Awkward pause at the start
- Bad pacing again
- Wave should end after the giants are killed (underwhelming finale)
Overall:
The mission has solid bones but needs some polish and ironing out. Expect more feedback from the judges.
I recommend watching the demo file to determine where the pacing issues are at.