[MISSION] Quetzal - Wilderness Warfare - Printable Version +- Moonlight MvM Community (https://forums.moonlight.tf) +-- Forum: Content Creation (https://forums.moonlight.tf/forumdisplay.php?fid=1) +--- Forum: Retired Content (https://forums.moonlight.tf/forumdisplay.php?fid=6) +--- Thread: [MISSION] Quetzal - Wilderness Warfare (/showthread.php?tid=77) Pages:
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[MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-21-2022 Map: Quetzal Version: 1 Waves: 8 Difficulty: Advanced Credits: ---------------------------------------------- Mission Creator/Play Tester - Yoovy Play Tester/Feedback - Package O' Lies Play Tester/Feedback - Mo Play Tester/Feedback - Averagegamer Play Tester - Mystery Unknown One Play Tester - PDA Expert Play Tester - Skin King Play Tester - A+Drew ---------------------------------------------- RE: [MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-21-2022 Version 1: https://www.dropbox.com/s/nidx3skyc2kzssl/mvm_quetzal_rc5_adv_wilderness_warfare.pop?dl=0 RE: [MISSION] Quetzal - Wilderness Warfare - DaMeister - 05-22-2022 Pass with Changes Judges present: DaMeister Yoovy PDA Expert Classes present: Heavy (DaMeister) Engineer (Yoovy) Demoman (PDA Expert) Scout (Robo-Poot) Demo: https://us-testing.moonlight.tf:27107/demos/mvm_quetzal_rc5_adv_wilderness_warfare_1653240419.dem.zip Wave 8: Increase jump height to both Soldier and Medic boss, it was very easy for them to get bodyblocked Overall: Mission is in an already good state, some small changes to the bosses and it should already be good to go RE: [MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-22-2022 Version 1.5: https://www.dropbox.com/s/nidx3skyc2kzssl/mvm_quetzal_rc5_adv_wilderness_warfare.pop?dl=0 Wave 8: Increased jump height of both bosses by 150% RE: [MISSION] Quetzal - Wilderness Warfare - M1 - 05-22-2022 NO PASS Judges in attendance: M1, Mo, Ciaran Wave 2 -There were too many airblast pyros this wave. It was impossible to play soldier this wave. -The wave is too reliant on commons; the giants are solely there to escort the commons. That's not good design on $3000. Wave 3 -The popping bigheals weren't that fun. Wave 4 -The 4 caber giants were just there, and died instantly. I'd recommend replacing them with giants that can kill. Wave 5 -The shotgun burst heavies were regular shotguns (is this a bug?) Overall -The mission is pretty solid, but still needs a bit of work before it can pass. Therefore, we overturn the previous pass with changes. RE: [MISSION] Quetzal - Wilderness Warfare - Package O' Lies - 05-22-2022 M1 not providing class lines or a demo :ujel: RE: [MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-22-2022 Version 2: https://www.dropbox.com/s/nidx3skyc2kzssl/mvm_quetzal_rc5_adv_wilderness_warfare.pop?dl=0 W2: -Changed the common Airblast Pyros to Pyros W3: -Replaced Big-Heal Medics with Quick-Fix Medics W4: -Replaced Giant Caber Demoknights with Giant Demomen W5: -Replaced Burst Fire Shotgun icon with Stock Shotgun Icon for consistency among other missions RE: [MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-22-2022 Version 2 Fix: https://www.dropbox.com/s/nidx3skyc2kzssl/mvm_quetzal_rc5_adv_wilderness_warfare.pop?dl=0 Overall: -Fixed Sentry Busters not spawning RE: [MISSION] Quetzal - Wilderness Warfare - Averagegamer - 05-23-2022 Pass with changes Judges in attendance: Averagegamer, Package, Mo Demo: https://us-testing.moonlight.tf:27107/demos/mvm_quetzal_rc5_adv_wilderness_warfare_1653273059.dem.zip wave 1: felt fine wave 2: felt fine wave 3: make the Pyro powerjacks spawn after the last giant dies wave 4: felt fine wave 5: felt fine wave 6: felt fine wave 7: make the Gauntlets spawn after the last giant dies wave 8: cancel fall damage time on the soldier boss This mission will be featured in the next event, congratulations! RE: [MISSION] Quetzal - Wilderness Warfare - Yoovy - 05-23-2022 Version 3: https://www.dropbox.com/s/nidx3skyc2kzssl/mvm_quetzal_rc5_adv_wilderness_warfare.pop?dl=0 W3: -Made Powerjacks waitforallspawned 10 on the final subwave W6: -Made Sandmen waitforallspawned 10 on the final subwave W7: -Removed support Gauntlets, wave is fine without |